I’m a game designer based in the Copenhagen-Malmö area with a background in filmmaking and 3D visualization. I’m currently enrolled in a Master’s Programme in Game Design at IT University of Copenhagen.
My design process is driven by curiosity and a desire to innovate, combining unconventional ideas with established genre traditions. I enjoy the iterative nature of game development. There’s something magical about starting with a rough concept and moving closer to a clear vision, often through unexpected solutions.
I'm also a huge fan of sophisticated puzzles, both solving them and designing them. Many times, game development itself feels like a huge, ever-changing puzzle to me.
XIBALBA
Game Design | Level Design | 3D Art
I was lead designer on Xibalba, a project that won Best Student Game at Spilprisen 2025, the Danish Game Awards.
3D VISUAL DESIGNS
I worked on several 3D projects in the past, below is a brief selection of all the renders I made throughout the years.







